36 competitions including leagues, knockout cups, pooled tournaments and pre-season friendlies. Unique 2D match engine, yielding realistic, attribute driven results. Steam workshop support for community sharing of databases and badges. Choose your formation, attack style and defence style, while assigning individual roles to your selected players. Powerful in-game editor allowing the customisation of many aspects of the game.Over 12,000 players each with 18 trainable attributes.24 playable International clubs competing in the end of season European Championships. ![]() 274 playable clubs from the biggest leagues across Europe.Develop talent in the Under 23s and Under 18s squads and leagues.Up to 4 tiers of promotion and relegation including 2 legs of promotion playoffs.36 competitions including leagues, knockout cups, pooled tournaments and pre-season friendlies.Unique 2D match engine, yielding realistic, attribute driven results.Steam workshop support for community sharing of databases and badges.Powerful in-game editor allowing the customisation of many aspects of the game.Bolster your management experience by accepting an International club position and compete in the European Championships. Spend your transfer budget wisely during the transfer window whilst keeping the board satisfied with your performance. Make decisions based on tactics, training, staff recruitment and player selection. Choose to take the reigns of the big and mighty clubs with huge bank balances and budgets, or alternatively jump on board with one of the lower league minnows seeking promotion to the big time. “Through email and our Discord channel, we will welcome comments and suggestions from the community as to how we can improve the game, and to also receive suggestions for new features and content.”īe the Boss of your own soccer club, choosing from clubs from the biggest leagues across Europe. How are you planning on involving the Community in your development process? “We usually offer the game with a 10% discount while in Early Access.” Will the game be priced differently during and after Early Access? ![]() All the features listed in the About This Game section are already included in the game.” What is the current state of the Early Access version? “Although fully functional, we'd like to further develop the match engine, and possibly more leagues.” How is the full version planned to differ from the Early Access version? An Early Access release will give us the opportunity to involve the community in shaping how the game develops.”Īpproximately how long will this game be in Early Access? If you want, you can refer to other devforum posts which can help you.“We'd like to develop the game further with the input of our customers. Please keep in mind this is more of a pseudocode and an example you can use. Choose one and take it from the bottom league all the way to European glory. A handful of small clubs are prepared to gamble on your potential and make you their manager. You are a young, promising football manager at the start of your career. If magnitude < distanceYouWant or the other characters then Take on the role of a football manager in this realistic soccer strategy game. Local magnitude = ( - targetCharacter.Position).magnitude Local targetCharacter = v.HumanoidRootPart ![]() If v ~= currentCharacter and v:FindFirstChild("HumanoidRootPart") then Local rootPart = fakeCharacter:FindFirstChild("HumanoidRootPart") The wiki is very helpful, but if you have any questions you can just ask here.Ī test code, which will most likely not work and you’ll have to change is function ClosestPlayer() I would say just practice doing smaller things like learning about magnitudes and stuff so you can get it done one by one. You are going to have trouble setting all the remotes that you need to pass on local events to the server and vice versa if you’re a beginner programmer. To start, you said player can control the whole team, for you to be able to do this you’re going to have to get closest players in order to be able to pass off control when a key is clicked, this can be done using magnitude very easily. The most I can give you at the moment are just verbal references for you to work with. ![]() I don’t think you’ll find any tutorials on how to make a game like FIFA in here.
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